<!-- Source: https://docs.fmrte.com/26/getting-started/first-edit | FMRTE official documentation -->

# Make your first edit

> Documentation release: **FMRTE 26** (published release).

> **TIP**
Raise one player's **Passing** by one point, then check the change in Football Manager.

## Before you start

> **INFO**
You need a [loaded savegame](https://docs.fmrte.com/26/getting-started/load-game.md) and an [activated license](https://docs.fmrte.com/26/help/licensing.md).

Choose a player whose Passing is below 20.

## Make and save the change

1. Find the player and open **Information**.
2. Increase **Passing** by one point, for example from 12 to 13.
3. Select **Save Changes** in the toolbar.

![Player Information with Passing in the Technical attributes group](https://docs.fmrte.com/img/fmrte26/players/attributes.png)

## Confirm the result in Football Manager

> **TIP**
Some changes appear after the game advances.

1. Open the same player's Attributes screen in Football Manager.
2. Check that Passing has increased by one point: from 12 to 13 in this example.
3. Save in Football Manager to keep the change.

## If the attribute changes later

Training, development and ability balancing can change attributes again. See [Player attributes](https://docs.fmrte.com/26/players/attributes.md) and [Freezer](https://docs.fmrte.com/26/tools/freezer.md).

If your edit never appears, follow [the saving checks](https://docs.fmrte.com/26/help/troubleshooting.md#edits-are-not-saving-or-changes-revert).

## Try another task

Choose a walkthrough from [Examples](https://docs.fmrte.com/26/examples.md), or take the optional [interface tour](https://docs.fmrte.com/26/getting-started/interface-tour.md).
